MegaRama

Game Designer

Game Designer

Megarama is a leading self-funded and profitable developer of free to play mobile slots games since 2015.

As Game Designer, your role will be to help realize our core objective of developing fun and innovative mobile slots games that players love, by leading the product design and in particular the meta-game features.

 

About us:

Megarama Games was founded in 2015 as the brainchild of two entrepreneurs in the mobile space. This is the second startup for the founders, one a former medical doctor turned entrepreneur and the other a world-leading cybersecurity expert. The mission of Megarama Games is to create fun and innovative world-class slots games that players will fall in love with. Megarama owns a portfolio of slots games, with Slots WOW™ being one of the most well-known. Megarama’s games have been downloaded millions of times cross Apple and Google Play and the games are commonly within the top charts in their categories in the major markets (United States and Australia).

While the founders are based in Tel Aviv, the company is fully remote, with team members spread across Europe and Asia. 

 

About the job:

As a Game Designer you will plan the features and oversee their execution from idea to implementation. Once the features are shipped to users, you will analyze their usage and optimize the features to achieve target KPIs.  You will be working closely with data analysts, developers and creative teams in order to realize your vision.

The position is full time and with a long term horizon and ideally meant for someone comfortable with remote work. You must be very independent and self-motivated.

Responsibilities

  • Propose ideas that fit the game’s setting, production scope, technical requirements, limitations and game genre.
  • Write the necessary documentation (balance or progression sheets, UI mock-ups, game feature presentations) to support the game’s features.
  • Prototype and design gameplay and game features that ensure player acquisition, retention and monetization
  • Design gameplay, story, economies, core loops, UI/UX, presentation, and auxiliary systems for our Games
  • Understand and empathize with a wide range of audiences to help create games they love
  • Analytics-based tuning and projecting

Requirements

  • Strong understanding of game design concepts and freemium model
  • Deep level of experience as a Game Designer
  • Experience with creating GDDs, wireframes, flows and documentation
  • Must be able to create, explain and justify a feature MVP and feature roadmap plan
  • Understand target audience needs
  • Ability to break down big features into smaller tasks for implementation
  • Designing, defining and maintaining all game mechanics
  • Well-channeled creativity and ability to propose fresh ideas
  • Regularly play mobile games (freemium)

Nice To Have

  • Game balancing and economy experience
  • Mathematical, analytical, and logical skills
  • Worked on at least one Live-ops driven game

Personal Attributes

  • Independent and self motivated.
  • Trust worthy.
  • Good spoken and written English.
  • Willing to take on and assume responsibility.
  • Eager to learn and able to self-learn in areas where you are currently weak.
  • Should be capable of working between 9am to 5pm Tel Aviv time.

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We’re looking for incredible people who have a desire to create,
develop and deliver an out of this world game experience